Introducing The Systemic Event Discovery Approach

Introduction

The Illusion of Software Transformation

Common Anti-Patterns in Sociotechnical Systems Transformation

Sociotechnical Pillars

1️⃣ The Wrong Coordination & Collaboration Trap

2️⃣ Hidden Infrastructure Constraints

3️⃣ Workflow Friction

The flow-friction curve of process density in sociotechnical systems

4️⃣ The Cultural Inertia Trap

5️⃣ The Technology-First Trap

6️⃣ The Directionless Transformation Trap

The Invisible Constraints of Sociotechnical Systems

  1. Team Topologies — Matthew Skelton and Manuel Pais, Team Topologies: Organizing Business and Technology Teams for Fast Flow, IT Revolution Press, 2019 — is a practical, step-by-step, adaptive model for organizational design and team interaction based on four fundamental team types and three team interaction patterns. It is a model that treats teams as the fundamental means of delivery, where team structures and communication pathways are able to evolve with technological and organizational maturity. Team Topologies Website ↩︎
  2. Domain-Driven Design is an approach to software development that centers the development on programming a domain model that has a rich understanding of the processes and rules of a domain. Martin Fowler ↩︎
  3. Donella H. Meadows, Thinking in Systems: A Primer, Chelsea Green Publishing, 2008 ↩︎
  4. Eric Evans, Domain-Driven Design: Tackling Complexity in the Heart of Software, Addison-Wesley Professional, 2003 ↩︎